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Feb 02, 2017 C can be used for game development, but you need to use libraries to output graphics and sound. There are many free and crossplatform libs available, but if you're just starting out with C you might have a hard time working with them. An SDL 1.2 codebase is given with this tutorial, called QuickCG. All the C code in the articles uses QuickCG and its functions to draw graphics on the screen. This page will explain how to use QuickCG to get the examples working. Information is provided to get SDL and QuickCG working in the DevC IDE, as well as how to do ith with g.
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December 2020
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